David S Gallant
Based in Toronto, Ontario

Release date:
December 21st, 2012



Regular Price:

Pay-What-You-Want (min $2.00)


I Get This Call Every Day is a personal tale of unwinnable realities. It is a telephone conversation made interactive in a point and click format. It presents, quite literally, what it says on the tin: a particular type of call that its creator regularly deals with in his day job. Players make dialogue choices that either allow them to lose in the slightly soul-killing way he does every day, or in a far more spectacular fashion. It is a lightly filtered experienced pulled from his daily life, with which anyone who's ever worked in customer service can relate.


Development started in September 2012, when the idea for the game was conceived during a jam to create "non-games". David completed all the art on his own. With his limited ability, everything looked ugly; however, as the game presents an ugly situation, the art seemed to fit. The engine took two months to build, and then voice recording began. A preview build was sent out for feedback, and when the game was deemed ready, copies were distributed to the press. The game was featured on Kotaku and IndieStatik on its day of launch. On January 29th, the game was covered by the Toronto Star, which brought the game to the attention of David's employers. On that same day, he lost his job because of the game. This resulted in an outpouring of support and attention for the game.


  • A branching narrative pulled from personal experience
  • Over 250 lines of fully-voiced dialogue
  • Experience multiple unwinnable realities


Preview Trailer YouTube

Gameplay YouTube



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Selected Articles

  • "The Minister considers this type of conduct offensive and completely unacceptable."
    - Minister of National Revenue Gail Shea, in a statement made to the Toronto Star
  • "The people who fired Gallant saw the game itself as an irrelevance. They took his job away from him, and probably the chance for him to get a similar job, because a newspaper story had made them look bad, had made their boss look bad."
    - Colin Campbell, Polygon
  • "I Get This Call Every Day is a perfect example of how games as a medium have options for artistic expression not available anywhere else."
    - Daniel Kaszor, Financial Post
  • "... I can't imagine having to do what Gallant does for a living. I Get This Call Every Day is possibly one of the most infuriating games I've played all year."
    - Patricia Hernandez, Kotaku

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Featuring music from
I Am Alphabet Jim gum.co.

About David S Gallant

David S Gallant is an independent game maker and programmer. He works in Actionscript, Flixel, and Unity. He has created works of interactive fiction using Twine. John Vignocchi once said of him "dude seems cool."

More information
More information on David S Gallant, our logo & relevant media are available here.

I Get This Call Every Day Credits

David S Gallant
Concept, Design, Programmer, Writer, Visual Artist, Audio Engineer, Agent (voice), Caller (voice)

Pete Mascio

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks