David S Gallant
Based in Toronto, Ontario

Founding date:
April 16, 2011


Press / Business Contact:


I Get This Call Every Day



David S Gallant is an independent game maker and programmer. He works in Actionscript, Flixel, and Unity. He has created works of interactive fiction using Twine. John Vignocchi once said of him "dude seems cool."


Who Dis Is?

David taught himself most of what he knows. He started making games after being exposed to Toronto's indie game scene. Before this he'd been a games writer, a tabletop RPG writer, a BA in English, a campus newspaper publisher, a burger-flipper, a call centre team leader, a golf course groundskeeper, and a karate black belt. He's kind of been around.

Wait, Didn't He Get Fired or Something?

Well, yeah. His seventh game, I Get This Call Every Day, got him into some trouble. See, his day job used to be answering the phones for Canada Revenue Agency. All that changed the day the Toronto Star published an article about the game that outed David as a CRA employee and called I Get This Call Every Day an "angry online rant against taxpayers." The same day the article was published, David was fired from his job at the Canada Revenue Agency. He's since been covered by Kotaku, Polygon, Game Informer, Eurogamer, and this German magazine called JS. He's done okay for himself.



Ludum Dare 27 Keynote Address YouTube

I Get This Call Every Day YouTube

Ouroborn: gameplay footage YouTube



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Awards & Recognition

  • "Official Selection, Indie Games Arcade - "I Get This Call Every Day"" - Eurogamer Expo, September 2013
  • "Mensch of the Week" - The Grid TO, 13 February 2013

Selected Articles

  • "The Minister considers this type of conduct offensive and completely unacceptable."
    - Minister of National Revenue Gail Shea, in a statement made to the Toronto Star
  • "The people who fired Gallant saw the game itself as an irrelevance. They took his job away from him, and probably the chance for him to get a similar job, because a newspaper story had made them look bad, had made their boss look bad."
    - Colin Campbell, Polygon
  • "... I can't imagine having to do what Gallant does for a living. I Get This Call Every Day is possibly one of the most infuriating games I've played all year."
    - Patricia Hernandez, Kotaku
  • "It’s upsetting to hear someone so fed up of their life, but at the same time his time spent turning that emotion into making a game about it creates such a personal creation."
    - Chris Priestman, IndieStatik
  • "...it's still a good read and probably one of the better ways to showcase one's portfolio."
    - Cassandra Khaw, IndieGames.com

We Can Do Better
A featured Gamasutra blog post by David about exclusionary practices in indie communities. gamasutra.com.

Red Light, Parking Break, another bad car metaphor; why I took an off-ramp away from Steam Greenlight
A featured Gamasutra blog post by David about why he removed I Get This Call Every Day from the Steam selection process. gamasutra.com.

Team & Repeating Collaborators

David S Gallant
Programmer, Artist, Producer, etc et al.

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks