Exactly what it says on the box: a lightly filtered experience pulled from my (now former) day job in a customer service call centre, made interactive in a point-&-click format. Lose politely, or lose spectacularly; the choice is yours.



coming eventually to



  • A branching narrative pulled from personal experience.

  • Over 250 lines of fully-voiced dialogue.

  • Windows PC and Macintosh compatible - one purchase gets both DRM-free versions.

  • Terrible art conveys a terrible work environment.

  • A brief, digestible piece of audible interactive fiction.

  • Featuring the song Self-Discovery and Other Broad Generalities by Pete Mascio, from the album I Am Alphabet Jim.


  • "I'd rather play a game like this - admittedly not fun, and even kind of ugly-looking - than play most triple-A games out there."
    - Kotaku

  • "Is it fun? I suppose not. Is it worthy? Yes."
    - Kevin VanOrd (twitter)

  • "Gallant does such a good job capturing the experience of being a low-level cubicled office drone, and he does so in a way that is (believe it or not) unfiltered and unexaggerated."
    - IndieStatik (review)

  • "With all the AAA studios aiming for 'realism' every year, I get the sense that David's game is one of the most realistic I've ever played."
    - Matt Rix (twitter)

  • "...the player is falling into a Kobyashi Maru scenario - for those who aren't Star Trek fans that's a no-win situation"
    - IndieStatik (preview)

  • "... a fantastic example of letting others experience one's life through personal expression"
    - Indie Games As An Artform

  • "...it will probably confirm their suspicion that call centers are life-sucking, awful places that don't bring much reward."

  • "Think of it as a way to help Gallant quit his "soul-killing" day job."
    - IndieGames.com

  • "It's like MS Paint blew its load all over my eyes... and it burned a lot."
    - Sara G (twitter)

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